Tuesday 19 October 2010

Not another Robot...

So it seems I am here again designing yet another videogame for my MA course, yet this time it is different. The difference being that this is my very final project and that the work I am doing as we speak is the most important work I have done so far in my life. In short, this had better be a class A piece of work for my portfolio so I can get a job in the industry.

The project I am currently doing is my advanced practice three and for it I am designing and building an isometric puzzle game featuring a little robot. Without giving too much away the main idea for the game is that this robot can use an electric grapple to move objects and this forms the basis of the puzzles. Story wise the robot wakes up in a city that is desolate with no understanding of who he is, he is seeing the world for the very first time and it is up to you to guide him around the city solving puzzles and discovering what happened to this place. The overall look of the game is fairly illustrative with little texture and plenty of block colour.

I have currently designed and built my main character and have been constructing scenery in Maya.

Here are a few pictures...enjoy :)